All items about education

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Part four: digital classrooms demand a new kind of teacher

In this four-part series, we look at the impact of tablet computing on education: how tablets can save North American students, but how their ability to collect and analyze how students learn will make teaching more accountable — something that unions will oppose aggressively as they try to protect their members’ jobs.

This is a detailed write-up of the Short Bit I first presented at Bitnorth 2010, with lots of background and links to references I found while putting together that presentation. We decided to break it into several parts to make it easier to digest.

Tablet computing is the catalyst that can trigger a classroom revolution: the digital classroom, personalized learning, cheap access to content, and a transformation of how we learn. They promise a shift in education that puts the student, not the teacher, at the center of the learning experience. And tablets can capture and analyze everything about how someone learns.

In other words, tablets make teaching accountable, bringing to it the kind of clarity and can’t-argue-with-that science that has transformed online marketing. But as we saw yesterday, there are powerful forces terrified of what the harsh light of accountability will reveal, as we saw yesterday.

Tablets don’t just display, they collect

Tablets are the ultimate analytical tool. They collect copious amounts of data that can be analyzed, letting us crunch all aspects of a learning experience: What was read, touched, and heard; when and where that learning happened; what was read slowly and what was rushed through. Properly instrumented, a tablet is a window into how a student acquires knowledge. It’s the perfect sensor for educational analytics.

And analytics, as anyone who runs a website will tell you, mean accountability. As we saw yesterday, accountability is something that unions have resisted defiantly for decades.

Tablets, and the digital revolution they bring into the classroom, could radically change the way we learn, and with that, the fate of a society. But they’ll be fought every step of the way by teachers who fear for their jobs. If those teachers win, it’ll be another continent’s turn. So convinced of this was the producer of 2 Million Minutes that, when I saw him speak last year, he admitted to buying a condominium in Mumbai for his retirement because he expected India to have the best standard of living.
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Part three: the problem with teachers’ unions

In this four-part series, we look at the impact of tablet computing on education: how tablets can save North American students, but how their ability to collect and analyze how students learn will make teaching more accountable — something that unions will oppose aggressively as they try to protect their members’ jobs.

This is a detailed write-up of the Short Bit I first presented at Bitnorth 2010, with lots of background and links to references I found while putting together that presentation. We decided to break it into several parts to make it easier to digest.

At this point in my research, as I explained in yesterday’s post, I’d concluded that learning isn’t a priority in North America — politically, culturally, or economically. It seems to me that tablets — with their access to affordable, tailored education — offer a tantalizing cure to the ills of North American’s classrooms, and a path to the digital classroom that can help us catch up with the rest of the world.

When I started looking into the issue of education in North America, I assumed that military spending outstripped healthcare and education dramatically. That’s how it is in many regions. In San Francisco, for example, 21% of a family’s taxes in 2007 paid for war, while just 5% went to education. Globalissues.org puts military spending — and the financing of past wars — at 44.4% of the US tax haul, with education just under 7%.

In absolute terms, the US pays a tremendous amount for its education (putting aside “special budgets” for specific wars). Universities in the US are the most expensive in the world, and despite spending all that money, the K-12 educational system is dysfunctional.

Comparing standardized test scores, spending on teachers in North America climbed dramatically while performance remained flat.

In other words, despite spending a lot on education, we aren’t seeing good results.

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Part two: Tablets could change the fate of the Western World

In this four-part series, we look at the impact of tablet computing on education: how tablets can save North American students, but how their ability to collect and analyze how students learn will make teaching more accountable — something that unions will oppose aggressively as they try to protect their members’ jobs.

This is a detailed write-up of the Short Bit I first presented at Bitnorth 2010, with lots of background and links to references I found while putting together that presentation. We decided to break it into several parts to make it easier to digest.

Yesterday, we looked at the sorry state of Western education. Now we’re going to consider the ways in which a digital classroom — made manifest by the modern tablet — could reverse the decline.

Digital education isn’t a new idea. The One Laptop Per Child (OLPC) project started shipping cheap, reliable computers to students years ago, and the Web has been a critical resource for many rural and remote schools. But it’s the arrival of ubiquitous tablet computing that can really transform the modern classroom.

If students have their own tablets, they’re equipped with a powerful platform for learning. Here’s why:

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Part one: The state of education

In this four-part series, we look at the impact of tablet computing on education: how tablets can save North American students, but how their ability to collect and analyze how students learn will make teaching more accountable — something that unions will oppose aggressively as they try to protect their members’ jobs.

This is a detailed write-up of the Short Bit I first presented at Bitnorth 2010, with lots of background and links to references I found while putting together that presentation. We decided to break it into several parts to make it easier to digest.

In his novel The Diamond Age, author Neal Stephenson describes a digital book his heroine carries with her. Dubbed the Young Lady’s Interactive Primer, this device is part guidebook, part tablet, and part personal guardian. It’s interactive, changing stories and allegories based on the predicaments our heroine faces. Some of its content is recorded; much of it is prepared, on the fly, by actors thousands of miles away.

Much as he colored in the picture of virtual reality — Stephenson coined the term Avatar as a representation of a virtual self, and his novel Snow Crash is the inspiration for Second Life — he may have nailed tablet computing. With the release of Apple’s iPad, we’re finding dozens of uses for a device we didn’t know we needed. It’s a console, a reader, a movie screen, a musical instrument, a game board, and a window into other worlds.

Beyond all these uses, however, the killer app for tablets could be education. Done right, personal tablets can reverse the precipitous decline of learning in much of the Western world. By putting the world’s knowledge at a student’s fingertips virtually for free, making it interactive, and tailoring it to each student’s abilities and interests, tablets could completely alter the way we teach and learn.

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An interview with James Burke

When I was very young, a TV series called Connections changed my life. It was an ADHD-filled ride through history and science, showing us how everything we took for granted stood on the shoulders of giants.

I just found this interview with the author and narrator of that series, James Burke, conducted by Gartner. It’s a great read; if anything, Burke has underestimated the pace of change.

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Video

Videos of Microsoft Surface, a touchscreen tabletop computer have shown off its capabilities for sharing photos and recognizing and interacting with mobile devices, but there have been few compelling real world applications offered. This video shows how the interface can be used in the classroom as a digital storytelling tool. Students create animated movies combining drawings and real world elements with ease. You can read more about the TellTable here.

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